Vashj’ir

Kelp’thar Forest quests

Kelp’thar Forest is the first zone of Vashj’ir, which is one of the two 80-82 level-up zones in Cataclysm. Breadcrumbs to Vashj’ir come from Stormwind and Orgrimmar in an auto-quest which starts as soon as players step in to their respective faction’s city. After a few introductory quests, players can choose to head to Vashj’ir or Hyjal. On the Call of Duty, players will find themselves shipwrecked in Seafarer’s Tomb or Legion’s Fate in the northern portion of Kelp’thar Forest.
Kelp’thar Forest is very heavily phased and is a directed-questing experience. Following the breadcrumbs throughout the three zones of Vashj’ir is straightforward, leading to a natural storyline progression.
The other 80-82 level-up zone is Mount Hyjal. The quest chain of Mount Hyjal also starts from the Cataclysm auto-quests in Stormwind and Orgrimmar and drops players off underneath Nordrassil, the world tree.
After completing the Shimmering Expanse and Abyssal Depths portions of Vashj’ir, the next zone is Deepholm, which is started yet again at the Earthen Ring earthshrines outside of Stormwind City and Orgrimmar.
Contents

  • 1 Seafarer’s Tomb/Legion’s End
  • 2 Shallow’s End and Smuggler’s Hole
  • 3 Budd’s Dig
  • 4 Holding Pens

Seafarer’s Tomb/Legion’s End

From Stormwind/Orgrimmar:

  1.  [80] A Personal Summons (Fixed)
  2.  [80] The Eye of the Storm – ali (Fixed) + horde (Fixed)
  3.  [80] To the Depths (Fixed) or  [80] Hero’s Call: Vashj’ir! or  [80] Warchief’s Command: Vashj’ir! (Fixed)
  4.  [81] Call of Duty ali (Fixed) + horde (Fixed)
  5.  [81] Sea Legs ali (Fixed) + horde (Fixed)
  6.  [81] Pay It Forward ali (Fixed) + horde (Fixed)
  7.  [81] Rest For the Weary ali (Fixed) + horde (Fixed)
  8.  [81] Buy Us Some Time (Fixed) /  [81] Traveling on Our Stomachs (Fixed)
  9. Complete all of:
  10.  [81] On Our Own Terms (Fixed) /  [81] Bring It On! (Fixed)
  11.  [81] All or Nothing (Fixed) /  [81] Blood and thunder! (Fixed)

To Shallow’s End.
Shallow’s End and Smuggler’s Hole

  1.  [81] Better Late Than Dead (Fixed)
  2.  [81] The Abyssal Ride (Fixed)
  3.  [81] Good Deed Left Undone
  4.  [81] Gimme Shelter! (Fixed)
  5.  [81] Ain’t Too Proud to Beg (Fixed)
  6.  [81] Can’t Start a Fire Without a Spark (Fixed)
  7.  [80] Ophidophobia (Fixed)

To “A Desperate Plea” in the Holding Pens.
These quests contain subtle references to Rick Astley’s song “Never Gonna Give You Up”. Specifically, in A Girl’s Best friend, the quest giver mentions that she is no stranger to love, and Mack remarks in Nerve Tonic that you would not get this (his alcohol) from any other guy.
Budd’s Dig

After stealing the keg of explosives on “Can’t Start a Fire Without a Spark”, an optional side-chain opens up with Budd at Budd’s Dig.

  1.  [81] Oh, the Insanity! (Fixed)
  2.  [81] Dah, Nunt… Dah, Nunt… (Fixed)
  3.  [81] Shark Weak
  4.  [81] DUN-dun-DUN-dun-DUN-dun (Fixed)
  5.  [81] A Bone to Pick (Fixed)
  6.  [81] Decisions, Decisions (Fixed)

Holding Pens

After Ophidophobia in the Smuggler’s Hole:

  1.  [81] A Desperate Plea
  2.  [81] Undersea Sanctuary (Fixed)
  3.  [81] Spelunking
  4. ] [81] Debriefing ali (Fixed) + horde (Fixed)
  5.  [81] Wake of Destruction (Fixed)
  6.  [81] Come Hell or High Water (Fixed)
  7. [81] The Warden’s Time

 

Shimmering Expanse quests

The quests of Shimmering Expanse, the second subzone of Vashj’ir.
Shimmering Expanse is fairly heavily phased and is a directed questing experience. Players will be led here from Kelp’thar Forest.
Silver Tide Hollow

After The Warden’s Time in Kelp’thar Forest:

  1.  [81] Across the Great Divide
  2.  [81] The Looming Threat (Minor Flaws)
  3.  [81] Backed Into a Corner (Fixed)
  4.  [81] Rundown (Fixed)
  5.  [81] Silver Tide Hollow
  6.  [81] The Great Sambino (Not a Bug)
  7.  [81] Undersea Inflation (Reopened)
    •  [81] Crabby Patrons
  8.  [81] Totem Modification
  9.  [81] Back in One Piece
  10.  [81] Toshe’s Vengeance
  11.  [81] Vortex /  [81] Vengeful Heart (Fixed)
  12.  [80] Fathom-Lord Zin’jatar (Fixed)

Nespirah

Killing the Fathom-Lord drops the  [Luminescent Pearl], which continues the chain

  1.  [81] A Pearl of Wisdom
  2.  [81] Nespirah
  3.  [81] Making Contact
  4.  [81] Slave Labor (Fixed) /  [81] Stick it to Them
  5.  [81] Capture the Crab ali (Fixed) + horde (Fixed)
  6.  [81] Breaking Through ali (Fixed) + horde (Fixed)
  7.  [81] We Are Not Alone ali (Fixed) + horde (Fixed)
  8.  [81] Body Blows ali (Fixed) + horde (Fixed) /  [81] Hopelessly Gearless /  [81] Still Valuable
  9.  [81] Overseer Idra’kess
  10.  [81] Waking the Beast (Fixed)

Ruins of Vashj’ir

Completing Waking the Beast will send players to their first faction hub since the shipwreck:

  1. Getting settled:
  2.  [81] Swift Approach /  [81] Caught Off-Guard (Fixed) /  [81] A Better Vantage (Fixed)
    • Side quests:  [81] An Occupation of Time [81] Piece of the Past
  3.  [81] The Call of the Blade (optional) ali (Fixed) + horde (Fixed)
  4.  [81] Upon the Scene of Battle
  5.  [81] Visions of the Past: The Invasion of Vashj’ir ali (Fixed) + horde (Fixed)
    1.  [81] Reoccupation (Fixed)
    2.  [81] The Revered Lady
    3.  [81] To the Fathom-Lord’s Call /  [81] Built to Last (Minor Flaws)
    4.  [81] Not Soon Forgotten (Fixed)

After the first Visions of the Past, players are sent to their faction’s forward post:

  1.  [81] Looking Forward
  2.  [81] Clear Goals (Fixed) /  [81] Not Entirely Unprepared (Fixed) /  [81] Properly Inspired (Fixed)
  3.  [81] Swift Action ali (Fixed) + horde (Fixed)
  4.  [81] Gauging Success (Fixed) /  [81] Fallen But Not Forgotten (Fixed)
  5.  [81] Visions of the Past: The Slaughter of Biel’aran Ridge ali (Fixed) + horde (Fixed)
    1.  [81] By Her Lady’s Word
    2.  [81] Stolen Property (Fixed)
    3.  [81] Chosen Burden (Fixed)
    4.  [81] The Culmination of Our Efforts

After the second Visions of the Past, players are sent back to the first faction hub:

  1.  [81] Losing Ground (Fixed)
  2.  [81] Desperate Plan
  3.  [81] Come Prepared (Fixed) /  [81] Unfurling Plan /  [81] Hostile Waters (Fixed)
  4.  [81] Honor and Privilege (Fixed)
  5.  [81] Welcome News
  6.  [81] Visions of the Past: Rise from the Deep (Fixed)
    1.  [81] Devout Assembly &  [81] Her Lady’s Hand (Fixed)
    2.  [81] At All Costs
    3.  [81] Final Judgement
  7.  [81] A Breath of Fresh Air (Won’t Fix)

 

Abyssal Depths quests

Abyssal Depths is the third and final subzone of Vashj’ir. Players are led here after completing A Breath of Fresh Air in the Shimmering Expanse.
After Defending the Rift, players must get themselves back to Stormwind or Orgrimmar at the Eastern or Western Earthshrine, respectively. There, players are informed of Thrall’s actions at the Maelstrom, leading players to Deepholm.

  1.  [81] Full Circle (Fixed) (optional)
  2.  [81] Bio-Fuel (Fixed) /  [81] Environmental Awareness (Fixed)
    • Side quest:  [81] Claim Korthun’s End /  [81] Secure Seabrush
  3.  [81] Fuel-ology 101 /  [81] The Perfect Fuel
  4.  [81] The Brothers Digsong (Fixed) /  [81] Orako (Fixed)
  5.  [81] Phosphora Hunting /  [81] “Glow-Juice”
  6. Complete all of:
  7.  [81] One Last Favor /  [81] Orako’s Report (Fixed)
  8.  [82] Those Aren’t Masks
  9.  [81] Put It On
  10.  [82] Promontory Point (Fixed)
  11.  [82] Scalding Shrooms (Fixed) /  [82] Into the Totem (Fixed)
  12.  [82] … It Will Come (Fixed)
  13.  [82] Unplug L’ghorek (Fixed)
    •  [82] Fiends from the Netherworld
  14.  [82] Communing with the Ancient
  15.  [82] Runestones of Binding /  [82] Ascend No More!
  16.  [82] Twilight Extermination (Fixed)
  17.  [82] All that Rises (Minor Flaws)
  18.  [82] Back to Darkbreak Cove /  [82] Back to the Tenebrous Cavern (Fixed)
  19.  [82] Defending the Rift (Fixed)

Back on the ships,  [82] The War Has Many Fronts will (Fixed) send players back to Stormwind or Orgrimmar.