Changelog 01.10.2019 – 08.11.2019 (129 fixes)

Spells (29)
 
 
Death Knight
#885 Charmed players will reacquire their previous target which they had before charm when their charm ends -> This should fix Summon Gargoyle not being usable after being Mind Controlled
 
 
Druid
#8187 Corrected distance from target at Feral Charge (Cat) jump’s destination
#8945 Shooting Stars will correctly reset Starsurge’s cooldown if it procs while casting Starsurge and that Starsurge misses
#20373 Wild Mushrooms will no longer despawn if the Druid moves further than 40yd away from them
 
 
Hunter
#6844 Chimera Shot’s heal will no longer break crowd-controls
#1734 Grounding Totem should no longer remain active after redirecting Hunter’s Mark
#10768 Grounding Totem will no longer try to redirect Marked for Death
#1740 Spirit Mend will continue to heal even if the pet who casted it is dismissed
#1740 Spirit Mend will not put the Hunter in combat if he casts it on himself
 
 
Mage
#10482 Brain Freeze will no longer have a chance to proc from casting Blizzard (Blizzard’s damage still has a chance to proc Brain Freeze)
 
 
Priest
#3373 Glyph of Dispel Magic will no longer heal if you dispel enemies
#3373 Glyph of Dispel Magic will heal for 6% if it dispels two auras at once
 
 
Rogue
#2263 Sap will now remove Vanish and will not cause the Rogue to enter Stealth
#2263 Other players can now see the spell animation of Vanish before the casting Rogue becomes invisible
 
 
Shaman
#4945 Chain Lightning will always have a reduced chance to proc Elemental Overload (previously the proc chance was reduced only if Chain Lightning hit 3 or more targets)
#7034 Fixed an issue caused by gameobject rework – Grounding Totem will correctly redirect Freezing Trap’s effect
#7781 Shaman’s T10 Elemental 2P set bonus will only reduce the cooldown of Elemental Mastery by 1 second per proc (it was 2 seconds per proc before)
 
 
Warlock
#20509 Fixed set bonus
 
 
Warrior
#10676 Using Charge on focus target will no longer start Auto-Attack against that target if you are already attacking a different target
#7882 Fixed set bonus
 
 
Other
#11418 Cooking Fire will now correctly increase nearby players’ Spirit by 4
#14372 Blade Warding will do more damage based on how many Blade Warding stacks player had when it procced, it will also ignore armor
#14372 Blade Warding can crit now
#14372 Removed internal cooldown
#10798 Fixed Engineering’s tinker Invisibility Field
#9090 It is now possible to remove Rocket Fuel Leak DoT by using Rogue’s Cloak of Shadows
#9090 Nitro Boosts can backfire inside instances now, which will result in getting the Rocket Fuel Leak DoT
#9090 Re-implemented knockback backfire, Nitro Boosts will have a chance to launch you up in the air in non-instanced areas
#20687 Fixed health and mana restore of battlegrounds’ power-up Restoration
Dungeons (12)
#11938 Azjol-Nerub Krik’thir the Gatewatcher – added intro with watchers
#11938 Azjol-Nerub Added Hadronox gauntlet
#997 Halls of Origination Celestial Familiars are using their abilities and moving now
#997 Halls of Origination Bloodpetal Sprout is using Thorn slash correctly now
#997 Halls of Origination Earthrager Ptah’s Cleave can not damage camels now
#15611 The Mechanar Event before Pathaleon has been added
#15611 The Mechanar Trash has been reworked
#15611 The Mechanar Pathaleon the Calculator has been reworked
#15611 The Mechanar Nethermancer Sepethrea has been reworked
#15611 The Mechanar Mechano-Lord Capacitus has been reworked
#15611 The Mechanar Gatewatcher Gyro-Kill has been reworked
#15611 The Mechanar Gatewatcher Gyro-Kill has been reworked
Mechanics (2)
#14611 Guild Bank Info Editing Guild Bank information is now only allowed to selected ranks
#20620 Runaway mobs and bugged auto attack It is now possible to start Auto-Attack on evading creatures
General (25)
#20776 Auction House Players can no longer bid on or buyout auctions from characters on the same account
#15254 Battlegrounds Battleground power-ups will only target players now
#18944 Cogwheel Engineering Vendors Eat Bags Containing Items Buying Rigid or Precise Cogwheels should no longer consume equipped bags
Facing & Angle All units can avoid an attack from behind if they are standing really close to the attacker now
Facing & Angle Cone spells will always hit while standing really close to your target
Facing & Angle Spells and Auto-Attack no longer requires you to face the target while standing really close
Gameobjects Corrected some gameobject data in Deepholm
#17382 Global – Stealth | Stealth Detection Stealth is now updated periodically, rather than instantly
Health Calculation Fixed a bug which caused units to sometimes die if they lost an aura which increased their health
Jump Spells Jump spells will no longer set facing to jump destination
Knockback Movement Fixed a client crash which appeared after knockback rework
Knockback Movement Reworked knockback movement -> knockbacks look smooth and visually correct now
Line of Sight Disabled line of sight check for autoattack
#1585 Portals Mages can no longer cast Portal spells in battlegrounds
Share Damage Shared damage will be visible in combat log
Share Damage Shared damage can no longer be split with spells such as Hand of Sacrifice
Share Damage Shared damage can no longer go through damage immunities, such as Divine Shield or Ice Block
Share Damage Absorbed damage will be shared too
Share Damage Shared damage will ignore armor and resilience
Spell Range Fixed minimum spell range for Hunter spells
#18484 Tol Barad – Phasing Corrected gameobject spawns in all phases in Tol Barad
#18484 Tol Barad – Phasing Corrected spawn points and added waypoints to multiple NPCs in Tol Barad
#18484 Tol Barad – Phasing Corrected gossip texts of quest givers in Tol Barad
#18484 Tol Barad – Phasing Phasing in Tol Barad has been reworked
#20051 [4.3] Dragon Soul Added some missing visual gameobjects to Dragon Soul
PvP (2)
#5821 Strand of the Ancients Battleground Demolishers are immune to Paladin’s Hand of Freedom and Hunter’s Master’s Call now
#5821 Strand of the Ancients Battleground Demolishers can be dispelled now
Quests (5)
Kalimdor – Mulgore
#2476 Quest reworked
Kalimdor – Stonetalon Mountains
#18655 Corrected the position of Krom’gar Hot Air Balloon, it should no longer block Overlord Krom’gar
Kalimdor – Un\’Goro Crater
#4516 Quest reworked – Players will now receive quest credit only after killing a whole pack of Juvenile Bloodpetals
#3715 Corrected spawn points and waypoints of Bloodpetal Seeds
Raids – Icecrown Citadel
#18861 Corrected required reputation to accept this quest
NPCs (24)
Blasted Lands
#20743 Willard C. Bennington now correctly behaves as a Stable Master
Borean Tundra
#20736 Fixed a bug which made some Steam Ragers not be able to move
Dalaran
#20526 Muran Fairden now correctly offers talent reset and dual talent learning for Druids
#19716 Usuri Brightcoin now properly offers option to sell items
Deepholm
#3813 Fixed gossip and waypoints
Dragon Soul
#19819 Hagara the Stormbinder now despawns after evade
#19822 Morchok now despawns after evade
#19824 Sky Captain Swayze and Ka’anu Reevs on The Skyfire now despawn when Spine of Deathwing encounter begins
#19824 Searing Plasma ignores armor now
#19825 Warlord Zon’ozz now despawns after evade
#19825 Players now have slightly increased movement speed while in Maw of Go’rath
#19823 Yor’sahj the Unsleeping now despawns after evade
#19823 Players now have slightly increased movement speed while in Maw of Shu’ma
Dustwallow Marsh
#8786 Jensen Farran now correctly behaves as a Hunter Trainer
Firelands
#14195 Corrected positions of Lord Rhyolith’s legs
Ironforge
#15232 Tinkmaster Overspark now correctly trains Gnomish Engineering recipes
Orgrimmar
#16658 All Horde Demon Trainers now offer an option to rename demons
Shattrath City
#12907 Auctioneers in Shattrath City no longer provide combined access to Horde, Alliance and Neutral auctions – they only provide access to player’s faction auction now
Stormwind City
#20234 All Alliance Demon Trainers now offer an option to rename demons
Un’Goro Crater
#6655 Added more spawn points and pooling
Westfall
#9002 Deborah Fain now correctly behaves as a Warlock Trainer
Zul’Drak
#19058 Engineer Reed now properly offers engineering supplies and option to repair equipment
Unknown Location
#19826 Thrall and all four Dragon Aspects now despawn when Deathwing evades
#19821 Sky Captain Swayze, Ka’anu Reevs and other friendly creatures now despawn when Warmaster Blackhorn evades
Items (29)
Fixed Anti-Venom, using it will remove all target’s poisons up to level 25
#20143 Fixed Battleworn Thrash Blade’s proc
#9411 Fixed Bryntroll, the Bone Arbiter’s proc (both difficulties)
#14648 Darkmoon Card: Earthquake (and other similar trinkets) will now also increase your current health for the duration of its effect
#2798 Darkmoon Card: Hurricane’s Lightning Strike will ignore resistances
#10923 It is no longer possible to re-apply prismatic sockets to items which already had a prismatic socket – you will not lose materials if you try to do so
Detect Undead should no longer disappear shortly after applying
#17113 Minor Fortitude should no longer disappear shortly after applying
Fixed Explosive Decoy
#16797 Identity Crisis will be removed if you unequip Faded Wizard Hat
#12468 Fixed Fiery War Axe’s proc
#15814 Fixed Gnomish Flame Turret
#11289 Fixed Gnomish Shrink Ray
#15564 Removing Hallow’s End Candy aura will correctly remove all other linked auras
#15564 Hallow’s End Pumpkin Treat’s pirate transform will correctly transform male characters to male pirates and female characters to female pirates
#4952 Corrected Vengeful Wisp spread targeting
#4952 Vengeful Wisp can no longer spread to more than one target at a time
#17196 Fixed Kang the Decapitator’s proc
Little Wickerman will now correctly increase nearby players’ Spirit by 4
#14301 Fixed Meteor Shard’s proc
Fixed Powerful Anti-Venom, using it will remove all target’s poisons up to level 60
#11424 Safety Catch Removal Kit will now correctly increase ranged haste rating by 88
#19443 Fixed Shifting Naaru Sliver
Spirit Candle will now correctly increase nearby players’ Spirit by 4
Fixed Strong Anti-Venom, using it will remove all target’s poisons up to level 35
#2925 Caster’s damage done mods and target’s damage taken mods will now properly modify Detonate Mana’s damage
#2925 Detonate Mana can crit now
#2925 Recaptured Mana aura will be removed if you unequip Tyrande’s Favorite Doll, or cast Detonate Mana
#11799 Alchemist Stone aura from Alchemist Stone trinkets (and from other similar items) will not be removed when you die
Objects (1)
#17457 Added missing gameobject spawn