Changelog 09.07.2019 – 07.08.2019 (100 fixes)
Posted 5 years ago
Dev Requests (1) | ||
#18156 | UNIT: Follow Angle (player’s summons) | Adjustments to follower’s follow angle |
Spells (22) | ||
Druid
|
||
#412 | Empowered Touch will always correctly refresh Lifebloom’s duration | |
#6375 | Flight Form/Swift Flight Form will no longer cancel when you touch water – it will cancel only if you start swimming | |
Hunter
|
||
#2618 | Hunters with active Camouflage can no longer be sapped | |
#2618 | It’s no longer possible to cast Camouflage while standing in enemy Hunter’s Flare | |
#2618 | Fixed two bugs introduced in previous updates – casting Hunter’s Mark won’t break Camouflage, Hunter in Camouflage is again targetable by melee spells | |
#2592 | Roar of Sacrifice will make Lava Burst unable to be a critical strike, even if the target has Flame Shock | |
Mage
|
||
Spellstolen Presence of Mind will no longer trigger cooldown when used | ||
Paladin
|
||
#11204 | Added missing cap for transferred damage – Hand of Sacrifice can only transfer a maximum of 100% Paladin’s total HP | |
#11204 | Hand of Sacrifice (and other similar spells) can break crowd control auras now | |
#11204 | Hand of Sacrifice’s damage (and damage from other similar auras which split damage) can be absorbed now | |
#11204 | Hand of Sacrifice (and other similar spells) will split self damage (e.g. Watery Entrenchment during Hagara the Stormbinder encounter, Unholy Frenzy, Shadow Word: Death, etc.) | |
Rogue
|
||
#2902 | Fixed a bug which caused friendly Smoke Bomb to disable Spirit Link Totem – only enemy players’ Smoke Bombs should do that | |
#2902 | Immunity spells (e.g. Divine Shield, Ice Block, etc.) can no longer remove Smoke Bomb debuff | |
Warlock
|
||
#3938 | Soul Link will split Hellfire’s self damage between the Warlock and his Demon | |
Warrior
|
||
#10676 | Charge will no longer return “No path available” error when used against a player mounted on a flying mount (only if he’s standing on the ground) | |
#10676 | It is once again possible to charge across ropes in Blade’s Edge Arena | |
#3552 | Slam will no longer do no damage when it finishes its cast while not in melee range | |
Other
|
||
#19199 | Fixed Anchor Attack! spell (used by Deepfin Scrounger in Abyssal Depths) | |
#8275 | Fishing channel will no longer cancel itself if you wait too long without clicking fishing bobber after it splashes | |
#8275 | Adjusted timeframes for fishing bobber’s splash – they will be the same as they were during retail Cataclysm | |
#8275 | Catching junk loot has a chance to grant skillup now | |
#8275 | Fixed the order of Fishing errors – “There aren’t any fish here” takes priority over “Water too shallow” now | |
Dungeons (17) | ||
#13151 | The Slave Pens | Trash has been reworked |
#13271 | Throne of the Tides | Added missing visuals during cinematic which plays after opening Lady Naz’jar’s door |
#13271 | Throne of the Tides | Neptulon has a proper intro event now |
#13271 | Throne of the Tides | Ozumat will be visible from the elevator room now |
#13271 | Throne of the Tides | Fixed an issue when Unyielding Behemoth was thrown away into the sea by Ozumat |
#13271 | Throne of the Tides | Fixed an issue when players couldn’t attack Faceless Sapper with abilities which require to be behind the target |
#13271 | Throne of the Tides | Mindbender Ghur’sha no longer flies above players heads after releasing from target |
#15536 | Zul’Farrak | Reworked event with Sergeant Bly |
#15536 | Zul’Farrak | Chief Ukorz Sandscalp – boss rework |
#15536 | Zul’Farrak | Ruuzlu – boss rework |
#15536 | Zul’Farrak | Shadowpriest Sezz’ziz – boss rework |
#15536 | Zul’Farrak | Gahz’rilla – boss rework |
#15536 | Zul’Farrak | Hydromancer Velratha – boss rework |
#15536 | Zul’Farrak | Nekrum Gutchewer – boss rework |
#15536 | Zul’Farrak | Witch Doctor Zum’rah – boss rework |
#15536 | Zul’Farrak | Theka the Martyr – boss rework |
#15536 | Zul’Farrak | Antu’sul – boss rework |
Mechanics (3) | ||
#1385 | DoT/HoT Mechanics | Refreshed periodic energize (e.g. Replenishment) and periodic health regen (e.g. Mend Pet) auras will also extend their duration by time remaining to next tick from previous aura |
#16668 | Guild Invites | Proper error message when player is ignoring all guild invitations (interface option) |
#16668 | Guild Invites | Implemented feedback when player declines guild invitation |
General (33) | ||
Breath Timer | Breath timer should no longer appear while mounted and above water | |
Breath Timer | Major improvements to function which determines when a player is under water – breath timer will appear in different water depths for each race/gender combination now | |
CollisionHeight | Implemented minimum CollisionHeight limit | |
CollisionHeight | Fixed CollisionHeight calculation – it will be correctly modified by player’s and mount’s scale | |
#14010 | Companion – Position | Adjustments to companion follow movement and positioning |
Critical Strike Chance | Talents which reduce the chance to receive melee critical strike (such as Druid’s Thick Hide, Warrior’s Bastion of Defense, etc.) were also incorrectly reducing the chance to receive spell critical strike – this is no longer the case | |
#16398 | Equipment Manager – Empty Slots | Server will correctly send empty slots – client should no longer return errors when swapping sets with empty slots |
#10907 | Global – Pets / Guardians | Pets will now keep closer to their target when chasing a player – this should resolve a problem where a pet would sometimes momentarily exit melee range when chasing a player |
#10907 | Global – Pets / Guardians | Pets will no longer try to get behind players/other pets when chasing them, this behavior should happen only against non-player creatures |
#10907 | Global – Pets / Guardians | All pets with the exception of Death Knight’s Risen Ghoul no longer benefit from owner’s % haste mods -> they only benefit from owner’s haste rating now (Risen Ghoul remains unchanged, and still benefits from all owner’s haste mods) |
#10907 | Global – Pets / Guardians | Flying creatures will no longer retain their flying when tamed by a Hunter |
#10907 | Global – Pets / Guardians | Pets’ cooldowns will no longer reset when resummoned inside arena (Hunters can still use more pets of the same kind – each pet stores cooldowns individually) |
#10907 | Global – Pets / Guardians | All pets will be dismissed when entering arena now |
Interrupt Flags | Correctly reimplemented some interrupt flags | |
Interrupt Flags | Some interrupt flags related fixes | |
Mounts & water interaction | Corrected server-side check for water depth in which some mounts should not be castable | |
#5514 | Mounts – Global Issue | Flying mounts are able to smoothly transition from flying to swimming now – you can enter water while flying |
Packets | Some SMSG_SPELL_START packet fixes | |
Power Decay | Warrior’s Anger Management and Death Knight’s Butchery will now slow down out-of-combat Rage/Runic Power decay | |
Power Decay | Corrected Rage and Runic Power out-of-combat decay – this fixes desynchronization between the server and the client | |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | If a Raid Leader leaves his raid and a new Raid Leader must be chosen, players with Assist rank will take precedence over the rest of raid members |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | A party/raid will be disbanded if all players in it are offline for some time |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | Group leader will be automatically passed on to another online player in the group, if the previous group leader is offline for too long |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | Fixed one member groups – the last player in a group created by Dungeon Finder can see Leave Party button and can use it to leave a group now |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | Players are no longer instantly removed from a group if they logout |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | Group rework – Implemented blizzlike player sorting in groups |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | Main Assist and Main Tank ranks are mutually exclusive now |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | Server was incorrectly setting Looter GUID when a group was created – this is no longer the case (fixes a visual bug) |
Scale | Implemented minimum scale limit | |
Scale | Implemented blizzlike stacking rules for scale modifiers | |
#20536 | Swapping sets with Equipment Manager | Players will no longer lose +resilience set bonus if they swap one PvP set for another with the same bonus |
#20368 | T11 HC shoulders and helmets | Corrected the cost of Druid’s T11HC shoulders – they should require Vanquisher shoulder token, not Conqueror shoulder token |
#20479 | Thunder Bluff Elevator | Fixed Thunder Bluff’s elevators which started to move sideways after a recent change |
PvP (2) | ||
#16073 | CC vs Absorbs | Crowd-control auras can break from absorbed damage now |
#9274 | War Games | Implemented War Games |
Quests (2) | ||
Eastern Kingdoms – Burning Steppes
|
||
#20386 | Fixed an issue that prevented the mud piles from properly spawning | |
Outland – Shadowmoon Valley
|
||
#20287 | Added cooldown to the ability “Tag Greater Felfire Diemetradon” | |
Achievements (1) | ||
#20350 | Matron/Patron titles are gender-based now -> Matron will be awarded to female characters only, while Patron will be awarded to male characters only | |
NPCs (15) | ||
Dragon Soul
|
||
#19824 | Degradation in Heroic difficulties will reduce total health by 5% per stack, down from 6% per stack – patch 4.3.2 nerf | |
#19824 | Reduced Burning Tendons’ total health by 15% in 10HC and 25HC difficulties – patch 4.3.2 nerf | |
#19825 | Resolved all problems with Void of the Unmaking’s movement – it should always roll as straight as possible now | |
#19825 | Void of the Unmaking will no longer send “Void of the Unmaking gets absorbed into the Maw of Go’rath” message when it despawns because the encounter ended | |
#19825 | Eye of Go’rath’s Black Blood of Go’rath (heroic) is resistable now | |
Howling Fjord
|
||
#20415 | Corrected positions of Decomposing Ghouls – they should no longer appear in upper levels of Utgarde Catacombs | |
Molten Front
|
||
#20381 | Quests Wicked Webs and Egg-stinction are no longer mutually exclusive and both can be accepted at the same time | |
Unknown Location
|
||
#14192 | Fixed an issue that caused players to still get damaged by Firestorm while hidden behind a meteor | |
#19826 | Fixed Thrall’s orientation during the encounter’s outro event – he should now fire Dragon Soul directly at Deathwing | |
#19964 | Gift of Life, Essence of Dreams and Source of Magic are once again clickable by players with healing specializations only | |
#19964 | Non-tank players who received Fading Light will be protected from receiving Fading Light again in the next Fading Light wave (it should not be possible to receive Fading Light two times in a row) | |
#19964 | Thrall’s Last Defender of Azeroth will only affect players with tank specialization (visual fix – tanks should be bigger than other players) | |
#19964 | Fixed Ultraxion’s visual – Ultraxion will always appear transparent in Normal realm during the encounter, and will change back to normal immediately upon entering Twilight realm | |
#19964 | Corrected Fading Light durations on all difficulties – Ultraxion will no longer sometimes refresh Fading Light debuffs before they expire | |
#19964 | Fading Light will no longer cause client to crash | |
Items (2) | ||
#12938 | Now has proper quotes, is moving under ground and is killing other critters | |
#15638 | Moonkin Hatchling now flies, dances and plants flowers | |
Objects (2) | ||
#14458 | Mining nodes will spawn properly now | |
#10270 | Pool of Blood should always correctly spawn on water’s surface – correction after recent interrupt flag change |
« Previous News
| Next News »