Changelog 02.01.2019 – 07.02.2019 (76 fixes)
Posted 6 years ago
Dev Requests (1) | ||
#20181 | Weapon Swap GCD | Global cooldown triggered by swaping weapons in combat will no longer prevent weapon swap |
Spells (10) | ||
Hunter | ||
#7346 | Pets with active Prowl are able to keep up with their master now, Prowl’s movement speed reduction no longer affects Follow movement speed | |
Priest | ||
#15751 | Fixed an exploit with Shadow Priest T12 4p set bonus | |
Rogue | ||
#3596 | Vanish and Stealth won’t cancel Shadow Dance | |
Shaman | ||
#6094 | Tremor Totem will no longer trigger Spiritual Stimulus | |
Warrior | ||
#9657 | Protection Warrior’s Vengeance will no longer make Enraged Regeneration usable | |
#9657 | Death Wish / Berserker Rage won’t be usable and Enrage auras will no longer proc while Enraged Regeneration is active | |
#18467 | Enraged Regeneration will heal for correct amount even if the resulting amount isn’t whole number (previously, if you had 30% mastery, ER should heal you for 3.9% of total HP every second, but it only healed for 3%, and so on) | |
Other | ||
#15686 | Skinning will now return correct error message if the targeted creature isn’t looted | |
#15686 | Skinning will always return correct error message if the targeted creature isn’t skinnable | |
#15686 | Fixed issue which sometimes didn’t allow to skin a beast | |
Dungeons (12) | ||
#6713 | Hellfire Ramparts | Watchkeeper Gargolmar reworked |
#6713 | Hellfire Ramparts | Omor the Unscarred reworked |
#6713 | Hellfire Ramparts | Trash rework – spawns, wps, visuals |
#15542 | Sunken Temple | Atal’ai Deathwalker’s Spirit’s movement speed is now slower |
#15542 | Sunken Temple | Atal’ai Deathwalker’s Spirits are now immune to physical and magical damage |
#15542 | Sunken Temple | Earthgrab Totem from Jammal’an the Prophet is unable to move |
#8114 | The Blood Furnace | Trash rework – spawns, wps, visuals |
#8114 | The Blood Furnace | Keli’dan the Breaker – rework |
#8114 | The Blood Furnace | Broggok – rework |
#8114 | The Blood Furnace | The Maker – rework |
#8080 | Wailing Caverns | When players die during the final boss encounter, they are now able to try it again |
#8080 | Wailing Caverns | Reworked event with Muyoh and Naralex |
Mechanics (6) | ||
#1385 | DoT/HoT Mechanics | Implemented DoT clipping for channeled spells |
#20131 | Fractional reputation gain | Reputations are stored as float number now, this means that players will not lose any reputation if the reputation they gain is not a whole number (for example after multiplying by Mr. Popularity guild perk) |
Movement | Implemented Move Back mechanic | |
Movement | Implemented Fanning | |
Movement | Improvements to Follow Movement mechanic | |
Movement | Improvements to Chase Movement mechanic | |
General (16) | ||
Auras | Many auras were changed from multiplicative to additive, resulting in slightly decreased damage/healing of some spells | |
Critical Strike | Many spells, such as Mend Pet or Watery Entrenchment (Hagara the Stormbinder) can’t crit now | |
DoT interaction with immunities | DoTs which are not removed by damage immunities (Divine Shield, etc.) will continue to do damage even through immunities | |
#10907 | Global – Pets / Guardians | Death Knight’s Ghoul will change his name each time he’s summoned |
#10907 | Global – Pets / Guardians | Using a script to abandon pets will no longer force Warlock’s pets to change name |
#10907 | Global – Pets / Guardians | Improved follow movement of all pets and guardians, they will no longer fall behind their master while moving |
#3038 | HASTE | Haste now doesn’t round numbers down |
#20115 | Mail Specialization Hunter | All armor specializations will no longer work before the player learns them |
#11043 | Mastery | Mastery now doesn’t round numbers down |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | World Markers won’t disappear after the player who placed them leaves the map |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | Master Loot – Every group member is able to see dropped loot now, but only Master Looter will be able to assign loot |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | When a Master Looter leaves a group, that role is assigned to a Raid Leader |
#12469 | Raid/Group UI | Leader/Assist | Role | Loot | Main Tank role can be set to multiple players at the same time |
#20124 | T11 HC Tokeny, Vendor BUG | The heroic version of Firelord’s Gloves can be now obtained for the correct token |
Threat | Actions against all creatures with temporary stun after spawn will properly generate threat (this fixes for example Kohcrom, Mutated Corruption, etc.) | |
#8182 | Transmogrification | Fear and Vengenance (daggers from legendary chain) can now be transmogrified |
Quests (8) | ||
Classes – Death Knight | ||
#3113 | Players are able to correctly see Havenshire Mares | |
Eastern Kingdoms – Duskwood | ||
#2422 | Quest reworked | |
#1177 | Quest reworked | |
Northrend – Icecrown | ||
#12617 | Adjusted respawn time of quest NPCs | |
#12617 | Val’kyr Arbiter can’t be attacked | |
Outland – Hellfire Peninsula | ||
#6745 | Spirit wolf now properly leads players, instead of acting as a pet | |
Uncategorized | ||
#8170 | Added missing visuals | |
#6932 | Quest reworked | |
Achievements (1) | ||
#10178 | Fixed issue when players were unable to obtain the achievement | |
NPCs (19) | ||
Dragon Soul | ||
#19819 | Added missing Hagara Lightning Axes / Hagara Frost Axes auras when the respective weapons are equipped | |
#19819 | Lightning Conduit auras will always be properly removed after Lightning Storm phase ends | |
#19819 | Crystalline Tether auras will always be properly removed from Hagara after Frozen Tempest phase ends | |
#19819 | Watery Entrenchment can no longer be removed by spells such as Divine Shield, Ice Block, etc. | |
#19824 | Corruption – Fiery Grip will prioritize players without tank specialization | |
#19823 | Globules should no longer get stuck close to Yor’sahj and not get absorbed | |
Firelands | ||
#14191 | Beth’tilac and Cinderweb Drones will no longer move unpredictably | |
#14195 | Liquid Obsidians will no longer be faster than intended | |
#14195 | Active volcanoes shouldn’t despawn after certain time | |
Swamp of Sorrows | ||
#20126 | Adjusted idle behavior of NPCs | |
Thousand Needles | ||
#7383 | NPC will not use Bladestorm right at the start of combat | |
Zul’Farrak | ||
#20121 | Adjusted despawn time, waypoints and added gong sound | |
#20120 | Ruuzlu is now attacking players | |
Unknown Location | ||
#14197 | Sons of Flame should no longer move to the hammer faster than intended | |
#14193 | Riplimb will no longer get stuck while following Shannox | |
#19826 | Mutated Corruption – Fixed Crush targeting | |
#19826 | Corrected Regenerative Blood’s HP on all difficulties (they should have slightly lower HP now) | |
#19826 | Fixed Spellweave’s internal cooldown, Spellweave should behave exactly like it did on retail now | |
#19826 | Life-Binder’s Handmaiden will always drop once on 10-man heroic and twice on 25-man heroic difficulties | |
Items (3) | ||
#20166 | Added to loot from Dragon Soul trash mobs | |
#17802 | Gurthalak, Voice of the Deeps will proc in arenas and rated battlegrounds now | |
#20165 | Added to loot from Dragon Soul trash mobs |
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